A "cozy-vania" style puzzle platformer. You follow Hono the witch of fire, on her journey to discover what lies in the darkness surrounding and within her.
An attempt at a train defense game built for the XPlace Summer Game Jam. Never fully finished although much of the multiplayer lobby system along with basic train management tasks for the player to complete were developed. Will update if further work is done.
A Demo of a Choose Your Own Adventure game set in a dark noir fantasy world. Go through these questions and determine your greater and lesser arcana. Made in collaboration with Kelvin Ortiz.
A small submission to a boss rush game jam I attempted in 3 days. Swap positions with obstacles in the level to block shots, reflect shots, and set up bomb barrels near the boss.
This was a game I made for the iphone with a team in college. We never published it, but here's the github page for any interested. You had to turn and face increasingly faster projectiles in order to face and thus defened against them.